miSCellaneous a library of SuperCollider extensions (c) 2009-2015 Daniel Mayer
Version 0.12a - as GUI redirect has been deprecated with SC 3.7, a-branch versions of
miSCellaneous (which have started with 0.10) are necessary for SC 3.7 onwards,
though they are also working with 3.5 and 3.6 using Qt GUI only.
For SC versions from 3.4 up to 3.6.x you can use 0.12b, which still gives the option of
switching between Qt, SwingOSC and Cocoa GUI.
By version 0.12 miSCellaneous contains these class and help files (HTML and new SCDoc system):
1.) VarGui: a slider / player gui to set envir variables and synth controllers and play synths,
event patterns and tasks, see also VarGui shortcut builds.
HS with VarGui, a specific tutorial about the combination of HS family and VarGui.
2.) General tutorials: Event patterns and LFOs contains an overview of
related LFO-control setups with event patterns. Event patterns and Functions
is treating requirements of the control of EventStreamPlayers with VarGui.
Event patterns and array args focusses on passing arrays to synths with patterns.
enum is a general enumeration method suited for many combinatorial problems such as
listing subsets, partitions of integers, searching for paths within graphs etc.
3.) PLx suite, dynamic scope variants of common Pattern classes for convenient replacement.
Can be used for shorter writing of Pbinds to be played with VarGui and / or live coding.
4.) PSx stream patterns, Pattern variants that have a state and can remember their last values.
Can be used for recording streams and event streams (PS),
data sharing between event streams (PSdup), comfortable defining of subpatterns
with counted embedding, defining of recursive (event) sequences (PSrecur) and building
loops on given Patterns/Streams with a variety of options, also for live interaction (PSloop).
5.) Event pattern classes for parallel setting streams and effect handling
6.) Further Pattern classes (PlaceAll, Pshufn).
7.) Buffer Granulation, a tutorial covering different approaches of implementing
this synthesis method in SC (server versus language control, mixed forms),
examples with VarGui, language-driven control with PLx suite patterns.
8.) A family of classes for the use of synth values in Pbind-like objects.
Take Working with HS and HSpar as a starting point, see also
HS, PHS, PHSuse, HSpar, PHSpar, PHSparUse, PHSplayer, PHSparPlayer, PHSusePlayer
9.) EventShortcuts, a class for user-defined keywords for events and event patterns.
The tutorial Other event and pattern shortcuts collects some further abbreviations,
e.g. functional reference within events and event patterns, similar to Pkey.
Many of the examples here are using patterns, resp. event patterns but do not cover their basic concepts.
For a detailled description of SC's sequencing capabilities see James Harkins' Practical Guide to Patterns
(PG_01_Introduction), the tutorial Streams-Patterns-Events (1-7) and the Pattern help files
(Pattern, Pbind and the type-specific ones).
VarGui handles namespace separation by using different Environments.
So a gui for control of parametrized families of different types of objects can be built on the fly
(e.g. a number of EventStreamPlayers from a single Pbind definition with snippets of functional code,
a number of Function plots from a single parametric function definition etc.).
See Environment and Event helpfiles for the underlying concepts and Event patterns and Functions and
PLx suite for their application to event patterns resp. EventStreamPlayers.
Requirements
At least SuperCollider version 3.5, though with 3.5 and 3.6 you'd have
to use Qt GUI kit, which is the only option in 3.7.
In SC 3.7 Cocoa and SwingOSC aren't supported anymore which required some
changes in miSCellaneous lib. For backward compatibility down to SC 3.4
and use with SwingOSC or Cocoa see miSCellaneous version 0.12b.
For using VarGui with EZSmoothSlider and EZRoundSlider you would need to
install Wouter Snoei's wslib Quark, one buffer granulation
example using Wavesets depends on Alberto de Campo's Wavesets Quark.
I tested examples on SC versions 3.5 - 3.7,
on OS 10.5 - 10.8, Ubuntu 12.04 and Windows 7,
though not every platform / OS version / SC version combination.
If you prefer 3.5 to 3.4 I'd suggest taking a SC version >= 3.5.3.
There have been some changes in SCDoc (especially from 3.5.1 to 3.5.2)
due to which wrong renderings (broken links) of newer SCDoc help files
can happen with elder SC versions in some rare cases.
Reciprocally elder versions of miSCellaneous SCDoc help files
- due to formerly tolerated syntax inaccuracies -
might not be rendered correctly or at all in newer versions of SC.
Installation
Copy the miSCellaneous folder into the Extensions folder and recompile
the class library or (re-)start SC. If the Extensions folder doesn't exist you'd probably
have to create it yourself. Check SC help for platform-specific conventions
(or changes) of extension places.
Typical user-specific extension directories:
OSX: ~/Library/Application Support/SuperCollider/Extensions/
Linux: ~/.local/share/SuperCollider/Extensions/
Typical system-wide extension directories:
OSX: /Library/Application Support/SuperCollider/Extensions/
Linux: /usr/share/SuperCollider/Extensions/
You can check Extension directories with
Platform.userExtensionDir;
Platform.systemExtensionDir;
On Windows see the README file of SC for the recommended extensions path.
On Windows and OSX you might have to make the concerned folders visible,
if they aren't already. The miSCellaneous folder should be placed directly
into the Extensions folder, not into a subfolder. This can easily happen
with dezipping and in this case examples with buffers won't work because of a wrong path.
Buffer Granulation tutorial examples using the included soundfile
assume an install in the user extension directory, otherwise you'd just have to
replace userExtensionDir by systemExtensionDir in the concerned load paths.
If you replace an other version of miSCellaneous do the following before starting SCDoc:
SCDoc.cleanState(true) // for SC version 3.5.0 - 3.5.1
SCDoc.indexAllDocuments(true) // for SC >= version 3.5.2
License
miSCellaneous is distributed under the GNU Public License in accordance with SuperCollider.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Contact
Email: daniel-mayer@email.de
URL: www.daniel-mayer.at
Credits
Many thanks to James McCartney for developing SuperCollider,
Alberto de Campo for showing me its capabilities,
Wouter Snoei for his nice slider classes in wslib and
the whole community for contributions and hints !
History
v0.12 2015-05-03
.) PmonoPar, PpolyPar:
Event pattern classes for parallel setting streams and effect handling
.) PSloop: Pattern to derive loops from a given Pattern
.) Reworked replacing options of PL list patterns: cutItems arg
.) PLn: PLx Pattern for replacing with protecting periods
.) Added PLxrand, PLx version of Pxrand
.) Changed implementations of PStream (PS) and PSrecur,
now the MemoRoutine isn't instantiated before embedding,
this enables use of PSx patterns with VarGui
.) Fixed a bug in PL list patterns (PL_PproxyNth) that caused too early
replacements in certain cases
.) Added method bufSeq for PStream
.) Added missing help file of PLtuple
.) Minor fixes (help files, typos)
v0.11 2015-02-02
.) Tutorial: Event patterns and array args
v0.10 2014-10-06
.) Split into branches 0.10a (3.7 onwards) and 0.10b (from 3.4 up to 3.6.x),
with SC 3.7 SwingOSC and Cocoa aren't supported anymore
.) Class EventShortcuts and tutorial "Other event and pattern shortcuts"
v0.9 2014-02-18
.) PSx stream patterns (PS, PSdup, PSrecur), based on class MemoRoutine
.) Buffer Granulation Tutorial: new examples (1c - 1e, 3d)
.) VarGui save dialog fix (was broken with 3.6)
.) Minor fixes (help files, typos)
v0.8 2013-05-05
.) Enumeration tutorial: method enum
v0.7.1 2013-04-28
.) Fix in PLseries and PLgeom
v0.7 2012-08-31
.) Buffer Granulation tutorial file
.) VarGui
.) Support of wslib slider classes EZSmoothSlider and EZRoundSlider
.) Color grouping options for synth and envir variable control
.) Adapting EZSlider to ControlSpec step size (fixes certain rounding and jitter issues)
.) Multiple slider handling with modifier keys: fixes and cleanup
v0.6 2012-05-19
.) PLx dynamic scope pattern suite
.) Implementation of a number of common Patterns as PLx classes
.) Changing examples in some previous help files accordingly
.) Pstream, PlaceAll, Pshufn
v0.5 2012-03-18
.) VarGui shortcut build methods
.) Use of SynthDef metadata and global ControlSpecs
.) Automatic Pbind generation
.) Minor fixes in VarGui init procedure
v0.4 2011-12-27
.) VarGui support for HS family classes
.) VarGui takes addAction as slider hook
.) Linux check (tested on Ubuntu):
.) Fixed system time issue in HS family
.) Specified VarGui appearance default parameters for platform and gui kit
.) Supports SCDoc, the new SC help system
.) Added general (2) and specific (1) tutorial files
.) Play methods of PHSx and PHSxPlayer now also take numbers as quant arg
.) Minor fixes in HS family
v0.4_beta 2011-08-18
.) VarGui relaunch:
.) Player section for Synths, EventStreamPlayers and Tasks
.) Different player modes
.) Button colors and background colors reflecting playing states
.) Handling groups of players and sliders with modifier keys
.) Player action by mouse down or up
.) Variables can be set in different environments
.) Latency setting, global and for synth player message bundling
.) GUI appearance customization in size, arrangement and color
.) Many other changes, e.g. arg conventions
.) Private extension methods get prefix miSC_
v0.3 2010-10-21
.) VarGui:
.) Arrayed synth control supported
.) Slider update methods added
.) Save dialog now uses unified gui class Dialog
.) Again compiling with SC 3.3 and 3.3.1
v0.2 2010-09-18
.) Minor adaptions to SC 3.4
.) Fixed time shifting issue
v0.1 2009-11-24